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Bio

I am a Savannah College of Art and Design graduate, with a BFA in Interactive Design and Game Development. I'm a 3D Art Generalist and Quality Assurance Tester.

I'm proficient in Autodesk Maya, Unreal Engine 4, Headus UV Layout,  Zbrush, Adobe Photoshop, Adobe Illustrator, and Microsoft Office. I have experience with Perforce, Substance Designer, Substance Painter, XNormal, Topogun, Autodesk 3DSMax, Adobe After Effects, Audacity, Crazybump, and Nuke.

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